Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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helixhorned e919dee00f engine.c: in wallscan(), fix oob of umost[] and dmost[] when x2 == xdim-1.
Analogously treat maskwallscan() and transmaskwallscan(), although I could
not get the respective accesses to be oob, too.

git-svn-id: https://svn.eduke32.com/eduke32@4757 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 18:37:21 +00:00
polymer engine.c: in wallscan(), fix oob of umost[] and dmost[] when x2 == xdim-1. 2014-11-22 18:37:21 +00:00
.gitignore Fix the Wii build and clean up remaining warnings. DONT_BUILD. 2014-10-19 00:44:23 +00:00