raze/source
Christoph Oelckers e5c9691166 - fixed clipping issue with sloped walls.
The window was calculated too narrow for this case, it needs to use the lower point of a floor slope and the upper point of a ceiling slope.
2021-12-30 09:58:09 +01:00
..
build - renamed some shadowing variables in common code. 2021-12-30 09:57:32 +01:00
common - added utilities to read all usermaps into a directory tree 2021-12-30 09:58:08 +01:00
core - fixed clipping issue with sloped walls. 2021-12-30 09:58:09 +01:00
games - added a map preview to the user map browser. 2021-12-30 09:58:08 +01:00
glbackend - Capitalise vec2_t y variable. 2021-12-30 09:57:02 +01:00
platform
thirdparty - added stripped down version of EASTL's intrusive list. 2021-12-30 09:53:11 +01:00
CMakeLists.txt - usermap files 2021-12-30 09:58:07 +01:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-26 23:10:07 +01:00
gitinfo.cpp