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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
e4ecc5d8df
* moved the binding commands to osd.cpp. They were in the global namespace already and this way everything to be tossed out is in the same place when the time comes. * removed support for the OSDs native CVARs. The only ones left were some internal ones I won't need until this code can be replaced. * same for the custpmization code the games added. Duke Nukem was the only one anyway to have a decent font for it. |
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build-doc | ||
cmake | ||
libraries | ||
package/common | ||
platform | ||
source | ||
tools | ||
wadsrc | ||
.gitattributes | ||
.gitignore | ||
_clang-format | ||
AUTHORS.md | ||
CMakeLists.txt |