raze/source/common/rendering/vulkan
Simon dff31bcad2 Additional 2D drawer for fullscreen palette blend (for damage/pickups)
and also for drawing the crosshair and fps counter.
Required for RazeXR since the standard HUD 2D drawer is now scalable.
2023-01-16 20:14:08 +00:00
..
renderer Initial commit of update to Raze mazter 2023-01-13 23:41:22 +00:00
shaders - updated Vulkan backend to use ZVulkan. 2022-12-11 18:30:01 +01:00
system Additional 2D drawer for fullscreen palette blend (for damage/pickups) 2023-01-16 20:14:08 +00:00
textures - updated Vulkan backend to use ZVulkan. 2022-12-11 18:30:01 +01:00