raze/source
hendricks266 ddd94d7b92 Re-add GAMETYPE_FRAGBAR to the default cases for deathmatch modes.
While the fragbar is indeed too cumbersome for use with more than 8 players, and a "show current score overlay" button is a better and more modern solution, this flag should connote whether a mode is *eligible* for it, not whether it is used at all.

TODO: Add a cvar for toggling the fragbar and turn it off by default.

git-svn-id: https://svn.eduke32.com/eduke32@6482 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:21 +00:00
..
audiolib Add support for MTM modules. 2017-10-15 23:09:59 +00:00
build Fix infinite loop in OSD_StripColors() when trying to display a quote containing '^' not followed by a number. 2017-10-15 23:10:09 +00:00
duke3d Re-add GAMETYPE_FRAGBAR to the default cases for deathmatch modes. 2017-10-15 23:10:21 +00:00
enet
etcpak
kenbuild KenBuild: Fix OSD_SetParameters signature. 2017-08-06 13:44:36 +00:00
libxmp-lite Add support for MTM modules. 2017-10-15 23:09:59 +00:00
lpeg LPeg: Necessary changes for building in our environment and with our project. See lpeg-lunatic.patch. 2017-06-09 06:39:18 +00:00
mact Fix gcc 7.1.0 warnings 2017-07-18 20:53:41 +00:00
sw KenBuild, SW: Fix screencapture signature. 2017-08-06 13:44:32 +00:00
tools/src