raze/source/games
2021-08-22 08:17:33 +10:00
..
blood - Blood: Extend backported voodoo doll fix from BloodGDX to always use kQAVVDIDLE2 when the player is moving. As kQAVVDIDLE2 has moving frames and is not a static idle animation, call it via StartQAV() so that weaponTimer is started. 2021-08-22 08:17:33 +10:00
duke - set currentLevel before calling engineLoadBoard. 2021-07-27 22:12:29 +02:00
exhumed - Add skill CCMD to return player's current skill, while also being able to set skill for next game. 2021-07-20 18:50:58 +10:00
sw - SW: Tidy some extra panel coordinate math that was missed in 4d4946fb6b. 2021-07-29 17:53:57 +10:00