raze/wadsrc/static
Christoph Oelckers fb95f0fff7 - store an actual actor pointer in PLAYER.
# Conflicts:
#	source/games/blood/src/player.cpp
2021-11-29 00:54:58 +01:00
..
credits
engine - Add support for Duke Nukem's Penthouse Paradise as shipped with the Zoom release of Duke Nukem 3D Atomic. 2021-11-06 23:26:56 +11:00
filter - Duke/RR: Fix clearing of weapons for RRRA E2L2 that should only be done for RR. 2021-08-29 21:00:08 +10:00
fonts/consolefont
glstuff
graphics
shaders - Backend update from GZDoom. 2021-10-07 22:46:45 +02:00
shaders_gles Fix fade for GLES 2021-10-24 18:35:54 +02:00
zscript - store an actual actor pointer in PLAYER. 2021-11-29 00:54:58 +01:00
language.0 - text update 2021-10-16 15:36:34 +02:00
language.csv - text update 2021-10-16 15:36:34 +02:00
menudef.txt - Exhumed: flag the main menu as animated. 2021-11-07 22:06:01 +01:00
newconsolefont.hex
textcolors.txt
vga-rom-font.16 - enabled the ENDOOM-like text screens when quitting Duke and SW. 2021-05-31 23:16:52 +02:00
x11r6rgb.txt
xhairs.txt
zscript.txt - moved the cutscene core to 'engine'. 2021-05-22 02:15:49 +02:00