raze/source/games
Christoph Oelckers 68d653efe9 - made the same changes to hitradius_r
Also had to do some reformatting to get rid of the goto in there.
2021-11-29 00:55:40 +01:00
..
blood - Remove a lot of reference values on primitive data types from Blood's QAV interpolation system. Also use move assignments on the ignoredata TMap when we're adding it to the game-side after processing it. 2021-11-29 00:55:31 +01:00
duke - made the same changes to hitradius_r 2021-11-29 00:55:40 +01:00
exhumed - small stuff 2021-11-29 00:55:32 +01:00
sw - zombie.cpp. 2021-11-29 00:55:38 +01:00