Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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helixhorned d87da2c836 Mapster32/Lunatic: clear bunchnum and TROR nextwalls when c&p-ing sectors.
That is, if a bunch is discarded when copying a sector to the clipboard.
(This happens if not all sectors that are part of the bunch are copied.)

git-svn-id: https://svn.eduke32.com/eduke32@4011 1a8010ca-5511-0410-912e-c29ae57300e0
2013-08-12 15:18:13 +00:00
polymer Mapster32/Lunatic: clear bunchnum and TROR nextwalls when c&p-ing sectors. 2013-08-12 15:18:13 +00:00
.gitignore Remove polymer-perf related lines from .gitignore 2012-10-05 22:37:26 +00:00