raze/source/common/rendering/gl
Christoph Oelckers d80159b76a - use glVertexAttrib consistently for the presentation drawcall.
- fixed vid_saturation default and adjusted ranges for gamma correction CVARs.
2019-12-29 14:35:24 +01:00
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renderer - use glVertexAttrib consistently for the presentation drawcall. 2019-12-29 14:35:24 +01:00
shaders - added GZDoom's postprocessing/presentation code. 2019-12-28 22:36:47 +01:00
system - added GZDoom's postprocessing/presentation code. 2019-12-28 22:36:47 +01:00