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raze
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d7d4bfe04b
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Christoph Oelckers
d7d4bfe04b
- Blood: use a 3D unit vector to set Blood's projectile velocity.
2023-01-08 19:16:58 +01:00
..
blood
- Blood: use a 3D unit vector to set Blood's projectile velocity.
2023-01-08 19:16:58 +01:00
duke
- RR: stop the bowling pins' tumbling animation when they come to a rest.
2023-01-08 18:46:42 +01:00
exhumed
- Exhumed: account for rounding errors in MoveSectorSprites
2023-01-07 10:45:15 +01:00
sw
- SW: Don't interpolate the player's sprite in
InterpSectorSprites()
, it's interpolated elsewhere.
2023-01-08 23:25:45 +11:00