raze/source/games
2023-01-08 19:16:58 +01:00
..
blood - Blood: use a 3D unit vector to set Blood's projectile velocity. 2023-01-08 19:16:58 +01:00
duke - RR: stop the bowling pins' tumbling animation when they come to a rest. 2023-01-08 18:46:42 +01:00
exhumed - Exhumed: account for rounding errors in MoveSectorSprites 2023-01-07 10:45:15 +01:00
sw - SW: Don't interpolate the player's sprite in InterpSectorSprites(), it's interpolated elsewhere. 2023-01-08 23:25:45 +11:00