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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
d6e52ed526
This shitcans the SDL_mixer requirement but leaves platforms other than Windows without built-in MIDI playback capability until Nuke.YKT's OPL3 emulator is merged. This also reworks sdlmusic.cpp into music_external.cpp, including an untested port of the code to Windows. git-svn-id: https://svn.eduke32.com/eduke32@8214 1a8010ca-5511-0410-912e-c29ae57300e0 # Conflicts: # GNUmakefile # platform/Windows/eduke32.vcxproj # platform/Windows/props/build_common.props # source/audiolib/src/sdlmusic.cpp # Conflicts: # Common.mak # GNUmakefile # platform/Windows/audiolib.vcxproj # platform/Windows/eduke32.vcxproj # platform/Windows/eduke32.vcxproj.filters # platform/Windows/props/build_common.props # source/audiolib/src/driver_sdl.cpp # source/audiolib/src/sdlmusic.cpp # source/build/include/vfs.h # source/build/include/winbits.h # source/build/src/winbits.cpp |
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build-doc | ||
cmake | ||
libraries | ||
package/common | ||
platform | ||
source | ||
tools | ||
wadsrc | ||
.gitattributes | ||
.gitignore | ||
_clang-format | ||
AUTHORS.md | ||
CMakeLists.txt |