raze/source
2020-09-22 23:05:43 +02:00
..
blood - rewrote map loader to work independently of data structure sizes. 2020-09-22 22:40:53 +02:00
build - simplified the parser for blend modes 2020-09-22 23:05:43 +02:00
common - added support for SSI containers to the file system. 2020-09-19 10:07:53 +02:00
core - rewrote map loader to work independently of data structure sizes. 2020-09-22 22:40:53 +02:00
exhumed - rewrote map loader to work independently of data structure sizes. 2020-09-22 22:40:53 +02:00
games/duke - rewrote map loader to work independently of data structure sizes. 2020-09-22 22:40:53 +02:00
glbackend - fixed: black fog does not mean FogColor == 0 because its alpha component is non-0 2020-09-22 22:38:08 +02:00
libsmackerdec - fixed the cheat handler. 2020-07-25 17:25:21 +02:00
platform - removed Softpoly from the startup screen and its enabling define in the project. 2020-09-20 21:15:16 +02:00
sw - rewrote map loader to work independently of data structure sizes. 2020-09-22 22:40:53 +02:00
thirdparty - added missing terminator to Base64 encoder. 2020-09-07 23:32:58 +02:00
__autostart.cpp - added the softpoly and Vulkan backend code fron GZDoom. 2020-05-31 10:53:11 +02:00
CMakeLists.txt - rewrote map loader to work independently of data structure sizes. 2020-09-22 22:40:53 +02:00
g_pch.h - cleaned up the remaining dependencies on windows.h 2020-02-03 21:30:57 +01:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00
zzautozend.cpp - added the softpoly and Vulkan backend code fron GZDoom. 2020-05-31 10:53:11 +02:00