raze/source/games/duke/src/prediction.h
Mitchell Richters fca846272e - gamecontrol: Initial setup of PlayerAngle struct and deployment within Duke.
* Struct made up of binangle class units.
* Create signed clone of binangle for use with look_ang and rotscrnang.
* Append currently outgoing function names with `2` at the end to avoid conflict.
2020-10-07 23:13:29 +11:00

16 lines
526 B
C

#pragma once
BEGIN_DUKE_NS
extern int myx, omyx, myxvel, myy, omyy, myyvel, myz, omyz, myzvel;
extern short globalskillsound;
extern short mycursectnum, myjumpingcounter;
extern binangle myang, omyang;
extern fixedhoriz myhoriz, omyhoriz, myhorizoff, omyhorizoff;
extern char myjumpingtoggle, myonground, myhardlanding,myreturntocenter;
extern int fakemovefifoplc;
extern int myxbak[MOVEFIFOSIZ], myybak[MOVEFIFOSIZ], myzbak[MOVEFIFOSIZ];
extern int myhorizbak[MOVEFIFOSIZ];
extern short myangbak[MOVEFIFOSIZ];
END_DUKE_NS