.. |
blood
|
- backend update to make the ZScript compiler work.
|
2020-06-14 18:58:30 +02:00 |
build
|
- fixed render state management.
|
2020-06-12 22:32:49 +02:00 |
common
|
- backend update to make the ZScript compiler work.
|
2020-06-14 18:58:30 +02:00 |
core
|
- backend update to make the ZScript compiler work.
|
2020-06-14 18:58:30 +02:00 |
duke3d
|
- backend update to make the ZScript compiler work.
|
2020-06-14 18:58:30 +02:00 |
exhumed
|
- backend update to make the ZScript compiler work.
|
2020-06-14 18:58:30 +02:00 |
glbackend
|
- fixed render state management.
|
2020-06-12 22:32:49 +02:00 |
libsmackerdec
|
- manual update of some missed content.
|
2020-05-22 18:28:03 +02:00 |
platform
|
- moved platform backend code to 'common'.
|
2020-05-26 00:09:27 +02:00 |
rr
|
- backend update to make the ZScript compiler work.
|
2020-06-14 18:58:30 +02:00 |
sw
|
- backend update to make the ZScript compiler work.
|
2020-06-14 18:58:30 +02:00 |
thirdparty
|
- code cleanup / removal of imgui.
|
2020-04-12 08:30:39 +02:00 |
__autostart.cpp
|
- added the softpoly and Vulkan backend code fron GZDoom.
|
2020-05-31 10:53:11 +02:00 |
CMakeLists.txt
|
- backend update to make the ZScript compiler work.
|
2020-06-14 18:58:30 +02:00 |
g_pch.h
|
- cleaned up the remaining dependencies on windows.h
|
2020-02-03 21:30:57 +01:00 |
gitinfo.cpp
|
- rewrote the screenshot code to use m_png as its backend.
|
2019-11-02 12:59:59 +01:00 |
zzautozend.cpp
|
- added the softpoly and Vulkan backend code fron GZDoom.
|
2020-05-31 10:53:11 +02:00 |