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* The check for `player_struct::dead_flag` in `FinalizeInput()` was overzealous and is not checked in the original code in this instance. |
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.. | ||
credits | ||
engine | ||
filter | ||
fonts | ||
glstuff | ||
graphics | ||
shaders | ||
shaders_gles | ||
sounds | ||
zscript | ||
language.0 | ||
language.csv | ||
language.def | ||
lmacros.csv | ||
menudef.txt | ||
newconsolefont.hex | ||
textcolors.txt | ||
vga-rom-font.16 | ||
x11r6rgb.txt | ||
xhairs.txt | ||
zscript.txt |