raze/source/games
Christoph Oelckers d2f0934726 - Blood: cleaned up GetClosestSpriteSectors
using BFSSearch now and avoiding pointless loop to avoid setting the checked bit.
The entire outcome was just as if the bit was never checked inside the loop, so do just that when not running in compatibility mode.
This simplifies the remaining code quite a lot because it now just needs to run over all walls with no special case considered.
2021-11-29 00:55:44 +01:00
..
blood - Blood: cleaned up GetClosestSpriteSectors 2021-11-29 00:55:44 +01:00
duke - RR: no more wall[] in actors_r.cpp 2021-11-29 00:55:41 +01:00
exhumed - obsolete prototypes in Exhumed 2021-11-29 00:55:43 +01:00
sw - obsolete prototypes in Exhumed 2021-11-29 00:55:43 +01:00