Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2016-12-26 06:01:48 +00:00
polymer Change the type of functions touching vsync setting back to int32_t. Since it is serialized to disk, an explicit size type is important. 2016-12-26 06:01:48 +00:00
.gitignore Update ignore rules. 2016-05-23 04:54:13 +00:00