Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2015-09-23 17:54:50 +00:00
polymer Restructure loadpalette() so that read errors are not immediately fatal and enforce that the necessary parts have been loaded in E_PostInit (after loaddefinitionsfile()). 2015-09-23 17:54:50 +00:00
.gitignore Improvements to the MSVC project. 2015-08-15 21:27:43 +00:00