raze/source/games/sw
Christoph Oelckers c8a75a8664 - give each DrawInfo its own list of tsprites.
Since these do not fully get processed sequentially the contents need to be preserved until needed.
This required getting rid of the global tsprite array. Polymost still uses a static vatiable, though, but this is only accessed in polymost-exclusive code.
2021-04-02 10:28:40 +02:00
..
src - give each DrawInfo its own list of tsprites. 2021-04-02 10:28:40 +02:00
all.cpp - same render interface rework for Shadow Warrior. 2021-03-21 12:22:50 +01:00