raze/source/games
Christoph Oelckers c24aafd3d6 - SW: game.h cleanup
Turned almost all #defines into enums or inline functions, removed unused declarations and all leftover MONO_PRINT fragments elsewhere.
2021-12-30 09:58:13 +01:00
..
blood - added a map preview to the user map browser. 2021-12-30 09:58:08 +01:00
duke - Duke/RR: added fudging to work around aiming randomization issues with the pistol when autoaim is off. 2021-12-30 09:58:10 +01:00
exhumed - Hack for Exhumed: palette 4 does not fade to black so sprites should not have shades above numshades. 2021-12-30 09:58:09 +01:00
sw - SW: game.h cleanup 2021-12-30 09:58:13 +01:00