.. |
_functio.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
actor.cpp
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Friendly fire and keep keys settings for multiplayer (#177)
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2019-09-21 11:47:54 +02:00 |
actor.h
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Xobjects editor wip
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2019-09-21 10:13:02 +02:00 |
ai.cpp
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Fix compile error
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2019-09-21 10:51:29 +02:00 |
ai.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aibat.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aibat.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aibeast.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aibeast.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aiboneel.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aiboneel.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aiburn.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aiburn.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aicaleb.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aicaleb.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aicerber.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aicerber.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aicult.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aicult.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aigarg.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aigarg.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aighost.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aighost.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aigilbst.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aigilbst.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aihand.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aihand.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aihound.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aihound.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aiinnoc.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aiinnoc.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aipod.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aipod.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
airat.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
airat.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aispid.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aispid.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aitchern.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aitchern.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aiunicult.cpp
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Fix compile error
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2019-09-21 10:51:29 +02:00 |
aiunicult.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aizomba.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aizomba.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aizombf.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aizombf.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
asound.cpp
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wip
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2019-09-21 10:02:46 +02:00 |
asound.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
barf.cpp
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Fix Linux compilation
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2019-09-21 11:47:14 +02:00 |
barf.h
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RFS parser wip
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2019-09-21 11:46:37 +02:00 |
blood.cpp
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Friendly fire and keep keys settings for multiplayer (#177)
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2019-09-21 11:47:54 +02:00 |
blood.h
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Move stuff around
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2019-09-21 10:05:26 +02:00 |
callback.cpp
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New HUD for CTF (#167)
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2019-09-21 11:40:59 +02:00 |
callback.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
choke.cpp
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Fix compile error
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2019-09-21 10:51:29 +02:00 |
choke.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
common.cpp
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Always load widescreen def file
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2019-09-21 10:40:19 +02:00 |
common_game.h
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Always load widescreen def file
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2019-09-21 10:40:19 +02:00 |
config.cpp
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Move stuff around
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2019-09-21 10:05:26 +02:00 |
config.h
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Move stuff around
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2019-09-21 10:05:26 +02:00 |
controls.cpp
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Fix compile errors, backport input code for RR
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2019-09-21 11:39:19 +02:00 |
controls.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
credits.cpp
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Fix compile error
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2019-09-21 10:51:29 +02:00 |
credits.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
db.cpp
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Add TROR rendering
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2019-09-21 10:11:02 +02:00 |
db.h
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Extend xobject reference field size to fit 16384 sprites/walls
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2019-09-21 10:16:53 +02:00 |
demo.cpp
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Fix compile error
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2019-09-21 10:51:29 +02:00 |
demo.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
dude.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
dude.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
endgame.cpp
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Show messages by priority (#175)
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2019-09-21 11:46:54 +02:00 |
endgame.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
eventq.cpp
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Fix compile error
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2019-09-21 10:51:29 +02:00 |
eventq.h
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make PriorityQueue template class, and extend index field in EVENT struct
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2019-09-21 10:17:04 +02:00 |
fire.cpp
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Fix compile error
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2019-09-21 10:51:29 +02:00 |
fire.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
function.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
fx.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
fx.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
gamedefs.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
gamemenu.cpp
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Don't allow the mouse to steal the focus when typing a save game name (#178)
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2019-09-21 11:47:54 +02:00 |
gamemenu.h
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Don't allow the mouse to steal the focus when typing a save game name (#178)
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2019-09-21 11:47:54 +02:00 |
gameutil.cpp
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Fix GetZRange regression
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2019-09-21 10:51:47 +02:00 |
gameutil.h
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Fix GetZRange regression
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2019-09-21 10:51:47 +02:00 |
getopt.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
getopt.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
gib.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
gib.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
globals.cpp
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Fix compile error
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2019-09-21 10:51:29 +02:00 |
globals.h
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Fix compile error
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2019-09-21 10:51:29 +02:00 |
inifile.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
inifile.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
iob.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
iob.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
levels.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
levels.h
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Friendly fire and keep keys settings for multiplayer (#177)
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2019-09-21 11:47:54 +02:00 |
loadsave.cpp
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Show messages by priority (#175)
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2019-09-21 11:46:54 +02:00 |
loadsave.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
macros.h
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Add macros.h
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2019-09-21 10:03:34 +02:00 |
map2d.cpp
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Fix the goonies cheat code and the kGDXItemMapLevel powerup (#171)
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2019-09-21 11:44:59 +02:00 |
map2d.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
menu.cpp
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Friendly fire and keep keys settings for multiplayer (#177)
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2019-09-21 11:47:54 +02:00 |
menu.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
messages.cpp
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Show messages by priority (#175)
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2019-09-21 11:46:54 +02:00 |
messages.h
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Show messages by priority (#175)
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2019-09-21 11:46:54 +02:00 |
mirrors.cpp
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Fix invisible player on mirror
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2019-09-21 10:53:27 +02:00 |
mirrors.h
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Fix invisible player on mirror
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2019-09-21 10:53:27 +02:00 |
misc.cpp
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RFS parser wip
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2019-09-21 11:46:37 +02:00 |
misc.h
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RFS parser wip
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2019-09-21 11:46:37 +02:00 |
network.cpp
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Colorful view messages (#173)
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2019-09-21 11:45:13 +02:00 |
network.h
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Friendly fire and keep keys settings for multiplayer (#177)
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2019-09-21 11:47:54 +02:00 |
osdcmd.cpp
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Show messages by priority (#175)
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2019-09-21 11:46:54 +02:00 |
osdcmds.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
player.cpp
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Friendly fire and keep keys settings for multiplayer (#177)
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2019-09-21 11:47:54 +02:00 |
player.h
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Friendly fire and keep keys settings for multiplayer (#177)
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2019-09-21 11:47:54 +02:00 |
pqueue.h
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make PriorityQueue template class, and extend index field in EVENT struct
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2019-09-21 10:17:04 +02:00 |
qav.cpp
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Do not mess up random seed in seq/qav
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2019-09-21 10:31:34 +02:00 |
qav.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
qheap.cpp
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Use C++ heap for resource manager
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2019-09-21 11:41:25 +02:00 |
qheap.h
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Use C++ heap for resource manager
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2019-09-21 11:41:25 +02:00 |
replace.cpp
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Fix compile error
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2019-09-21 10:51:29 +02:00 |
replace.h
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Add ability to load blood maps
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2019-09-21 10:06:57 +02:00 |
resource.cpp
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Fix Linux compilation
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2019-09-21 11:47:14 +02:00 |
resource.h
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RFS parser wip
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2019-09-21 11:46:37 +02:00 |
screen.cpp
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Minor tweaks
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2019-09-21 10:08:04 +02:00 |
screen.h
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Move stuff around
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2019-09-21 10:05:26 +02:00 |
sectorfx.cpp
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Fix compile error
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2019-09-21 10:51:29 +02:00 |
sectorfx.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
seq.cpp
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Use fixed point number for XSPRITE scaling
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2019-09-21 10:44:14 +02:00 |
seq.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
sfx.cpp
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- Function renaming
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2019-09-20 16:00:14 +02:00 |
sfx.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
sound.cpp
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Move stuff around
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2019-09-21 10:05:26 +02:00 |
sound.h
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Move stuff around
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2019-09-21 10:05:26 +02:00 |
startgtk.game.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
startosx.game.mm
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
startwin.game.cpp
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wip
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2019-09-21 10:02:46 +02:00 |
startwin.game.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
tile.cpp
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Move stuff around
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2019-09-21 10:05:26 +02:00 |
tile.h
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Add surface type enum
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2019-09-21 10:43:26 +02:00 |
trig.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
trig.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
triggers.cpp
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Show messages by priority (#175)
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2019-09-21 11:46:54 +02:00 |
triggers.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
view.cpp
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Don't show team flags and scores when no HUD is displayed (#176)
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2019-09-21 11:47:40 +02:00 |
view.h
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Show messages by priority (#175)
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2019-09-21 11:46:54 +02:00 |
warp.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
warp.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
weapon.cpp
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Fix compile error
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2019-09-21 10:51:29 +02:00 |
weapon.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
winbits.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |