.. |
2d
|
- cleanup of the DrawLine interface,
|
2022-10-15 12:10:46 +02:00 |
audio
|
- Backend update from GZDoom.
|
2022-10-14 20:19:48 +02:00 |
console
|
- fixed compile
|
2022-10-02 20:45:53 +02:00 |
cutscenes
|
- movieplayer update from GZDoom.
|
2022-10-14 20:20:06 +02:00 |
engine
|
- fixed: Arrays serialized as array elements may not skip their serialization if their content are all zero.
|
2022-10-16 23:47:18 +02:00 |
filesystem
|
- remove vel clear wrappers
|
2022-10-15 10:15:21 +02:00 |
fonts
|
- backend update from GZDoom.
|
2022-10-02 20:33:18 +02:00 |
menu
|
- backend update from GZDoom.
|
2022-10-02 20:33:18 +02:00 |
models
|
- backend update from GZDoom.
|
2022-08-26 18:28:22 +02:00 |
objects
|
- made some changes to let the engine start up with ASAN enabled on MSVC.
|
2022-10-19 18:01:28 +02:00 |
platform
|
- un-deprecated the integer MSTime variant.
|
2022-10-09 13:47:55 +02:00 |
rendering
|
- Backend update from GZDoom.
|
2022-10-14 20:19:48 +02:00 |
scripting
|
- backend update from GZDoom.
|
2022-10-02 20:33:18 +02:00 |
startscreen
|
- backend update from GZDoom.
|
2022-10-02 20:33:18 +02:00 |
statusbar
|
- backend update from GZDoom.
|
2022-10-02 20:33:18 +02:00 |
textures
|
- fixed compile
|
2022-10-02 20:45:53 +02:00 |
thirdparty
|
- movieplayer update from GZDoom.
|
2022-10-14 20:20:06 +02:00 |
utility
|
- floatified player_struct::hitang
|
2022-10-20 00:33:31 +02:00 |