Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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helixhorned b9834f9832 mdsprite.c: in md3load(), allocate m->head.surfs with Xcalloc, amending r4952.
And preventing enormous corruption due to a free() called on a garbage (malloc'd)
pointer values this time. DO_BUILD_VERY_FAST_PLEASE!

git-svn-id: https://svn.eduke32.com/eduke32@4980 1a8010ca-5511-0410-912e-c29ae57300e0
2015-02-10 19:51:15 +00:00
polymer mdsprite.c: in md3load(), allocate m->head.surfs with Xcalloc, amending r4952. 2015-02-10 19:51:15 +00:00
.gitignore Fix the Wii build and clean up remaining warnings. DONT_BUILD. 2014-10-19 00:44:23 +00:00