raze/source/build/src/screenshot.cpp
2019-11-05 20:16:53 +01:00

170 lines
4 KiB
C++

#include "compat.h"
#include "build.h"
#include "baselayer.h"
#include "version.h"
#include "m_png.h"
#include "i_specialpaths.h"
#include "m_argv.h"
#include "cmdlib.h"
#include "gamecontrol.h"
#include "printf.h"
#include "vfs.h"
#include "../../glbackend/glbackend.h"
EXTERN_CVAR(Float, png_gamma)
//
// screencapture
//
buildvfs_FILE OutputFileCounter::opennextfile(char *fn, char *zeros)
{
do // JBF 2004022: So we don't overwrite existing screenshots
{
if (count > 9999) return nullptr;
zeros[0] = ((count/1000)%10)+'0';
zeros[1] = ((count/100)%10)+'0';
zeros[2] = ((count/10)%10)+'0';
zeros[3] = (count%10)+'0';
#ifdef USE_PHYSFS
buildvfs_FILE file;
if ((file = buildvfs_fopen_read(fn)) == nullptr) break;
buildvfs_fclose(file);
#else
struct Bstat st;
if (Bstat(fn, &st) == -1) break;
#endif
count++;
} while (1);
return buildvfs_fopen_write(fn);
}
buildvfs_FILE OutputFileCounter::opennextfile_withext(char *fn, const char *ext)
{
char *dot = strrchr(fn, '.');
strcpy(dot+1, ext);
return opennextfile(fn, dot-4);
}
static OutputFileCounter capturecounter;
# ifdef USE_OPENGL
# define HICOLOR (videoGetRenderMode() >= REND_POLYMOST && in3dmode())
# else
# define HICOLOR 0
# endif
void getScreen(uint8_t* imgBuf)
{
GLInterface.ReadPixels(xdim, ydim, imgBuf);
}
CVAR(String, screenshotname, "", CVAR_ARCHIVE) // not GLOBALCONFIG - allow setting this per game.
CVAR(String, screenshot_dir, "", CVAR_ARCHIVE) // same here.
//
// WritePNGfile
//
void WritePNGfile(FileWriter* file, const uint8_t* buffer, const PalEntry* palette,
ESSType color_type, int width, int height, int pitch, float gamma)
{
FStringf software("Demolition %s", GetVersionString());
if (!M_CreatePNG(file, buffer, palette, color_type, width, height, pitch, gamma) ||
!M_AppendPNGText(file, "Software", software) ||
!M_FinishPNG(file))
{
Printf("Failed writing screenshot\n");
}
}
int videoCaptureScreen()
{
PalEntry Palette[256];
size_t dirlen;
FString autoname = Args->CheckValue("-shotdir");
if (autoname.IsEmpty())
{
autoname = screenshot_dir;
}
dirlen = autoname.Len();
if (dirlen == 0)
{
autoname = M_GetScreenshotsPath();
dirlen = autoname.Len();
}
if (dirlen > 0)
{
if (autoname[dirlen - 1] != '/' && autoname[dirlen - 1] != '\\')
{
autoname += '/';
}
}
autoname = NicePath(autoname);
CreatePath(autoname);
if (**screenshotname) autoname << screenshotname;
else autoname << currentGame;
autoname << "_0000";
char* fn = autoname.LockBuffer();
buildvfs_FILE fp = capturecounter.opennextfile_withext(fn, "png");
autoname.UnlockBuffer();
if (fp == nullptr)
{
return -1;
}
FileWriter writer(fp);
uint8_t * const imgBuf = (uint8_t *) Xmalloc(xdim * ydim * (HICOLOR ? 3 : 1));
videoBeginDrawing(); //{{{
#ifdef USE_OPENGL
if (HICOLOR)
{
getScreen(imgBuf);
int const bytesPerLine = xdim * 3;
// flip rows
uint8_t* rowBuf = (uint8_t *) Xmalloc(bytesPerLine);
for (int i = 0, numRows = ydim >> 1; i < numRows; ++i)
{
Bmemcpy(rowBuf, imgBuf + i * bytesPerLine, bytesPerLine);
Bmemcpy(imgBuf + i * bytesPerLine, imgBuf + (ydim - i - 1) * bytesPerLine, bytesPerLine);
Bmemcpy(imgBuf + (ydim - i - 1) * bytesPerLine, rowBuf, bytesPerLine);
}
Xfree(rowBuf);
}
else
#endif
{
for (bssize_t i = 0; i < 256; ++i)
{
Palette[i].r = curpalettefaded[i].r;
Palette[i].g = curpalettefaded[i].g;
Palette[i].b = curpalettefaded[i].b;
}
for (int i = 0; i < ydim; ++i)
Bmemcpy(imgBuf + i * xdim, (uint8_t *)frameplace + ylookup[i], xdim);
}
videoEndDrawing(); //}}}
WritePNGfile(&writer, imgBuf, Palette, HICOLOR ? SS_RGB : SS_PAL, xdim, ydim, HICOLOR? xdim*3 : xdim, png_gamma);
Xfree(imgBuf);
Printf("Saved screenshot to %s\n", fn);
capturecounter.count++;
return 0;
}
#undef HICOLOR