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https://github.com/DrBeef/Raze.git
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533 lines
14 KiB
Text
533 lines
14 KiB
Text
/*
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** st_console.mm
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**
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**---------------------------------------------------------------------------
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** Copyright 2015 Alexey Lysiuk
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include "i_common.h"
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#include "startupinfo.h"
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#include "st_console.h"
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#include "v_text.h"
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#include "version.h"
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#include "palentry.h"
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#include "v_video.h"
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#include "v_font.h"
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static NSColor* RGB(const uint8_t red, const uint8_t green, const uint8_t blue)
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{
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return [NSColor colorWithCalibratedRed:red / 255.0f
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green:green / 255.0f
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blue:blue / 255.0f
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alpha:1.0f];
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}
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static NSColor* RGB(const PalEntry& color)
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{
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return RGB(color.r, color.g, color.b);
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}
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static NSColor* RGB(const uint32_t color)
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{
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return RGB(PalEntry(color));
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}
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static const CGFloat PROGRESS_BAR_HEIGHT = 18.0f;
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static const CGFloat NET_VIEW_HEIGHT = 88.0f;
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FConsoleWindow::FConsoleWindow()
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: m_window([NSWindow alloc])
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, m_textView([NSTextView alloc])
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, m_scrollView([NSScrollView alloc])
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, m_progressBar(nil)
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, m_netView(nil)
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, m_netMessageText(nil)
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, m_netCountText(nil)
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, m_netProgressBar(nil)
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, m_netAbortButton(nil)
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, m_characterCount(0)
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, m_netCurPos(0)
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, m_netMaxPos(0)
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{
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const CGFloat initialWidth = 512.0f;
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const CGFloat initialHeight = 384.0f;
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const NSRect initialRect = NSMakeRect(0.0f, 0.0f, initialWidth, initialHeight);
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[m_textView initWithFrame:initialRect];
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[m_textView setEditable:NO];
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[m_textView setBackgroundColor:RGB(70, 70, 70)];
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[m_textView setMinSize:NSMakeSize(0.0f, initialHeight)];
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[m_textView setMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
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[m_textView setVerticallyResizable:YES];
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[m_textView setHorizontallyResizable:NO];
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[m_textView setAutoresizingMask:NSViewWidthSizable];
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NSTextContainer* const textContainer = [m_textView textContainer];
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[textContainer setContainerSize:NSMakeSize(initialWidth, FLT_MAX)];
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[textContainer setWidthTracksTextView:YES];
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[m_scrollView initWithFrame:initialRect];
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[m_scrollView setBorderType:NSNoBorder];
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[m_scrollView setHasVerticalScroller:YES];
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[m_scrollView setHasHorizontalScroller:NO];
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[m_scrollView setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable];
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[m_scrollView setDocumentView:m_textView];
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NSString* const title = [NSString stringWithFormat:@"%s %s - Console", GAMENAME, GetVersionString()];
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[m_window initWithContentRect:initialRect
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styleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskResizable
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backing:NSBackingStoreBuffered
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defer:NO];
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[m_window setMinSize:[m_window frame].size];
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[m_window setShowsResizeIndicator:NO];
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[m_window setTitle:title];
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[m_window center];
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[m_window exitAppOnClose];
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// Do not allow fullscreen mode for this window
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[m_window setCollectionBehavior:NSWindowCollectionBehaviorFullScreenAuxiliary];
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[[m_window contentView] addSubview:m_scrollView];
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[m_window makeKeyAndOrderFront:nil];
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}
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static FConsoleWindow* s_instance;
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void FConsoleWindow::CreateInstance()
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{
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assert(NULL == s_instance);
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s_instance = new FConsoleWindow;
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}
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void FConsoleWindow::DeleteInstance()
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{
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assert(NULL != s_instance);
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delete s_instance;
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s_instance = NULL;
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}
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FConsoleWindow& FConsoleWindow::GetInstance()
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{
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assert(NULL != s_instance);
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return *s_instance;
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}
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void FConsoleWindow::Show(const bool visible)
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{
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if (visible)
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{
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[m_window orderFront:nil];
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}
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else
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{
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[m_window orderOut:nil];
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}
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}
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void FConsoleWindow::ShowFatalError(const char* const message)
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{
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SetProgressBar(false);
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NetDone();
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const CGFloat textViewWidth = [m_scrollView frame].size.width;
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ExpandTextView(-32.0f);
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NSButton* quitButton = [[NSButton alloc] initWithFrame:NSMakeRect(textViewWidth - 76.0f, 0.0f, 72.0f, 30.0f)];
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[quitButton setAutoresizingMask:NSViewMinXMargin];
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[quitButton setBezelStyle:NSRoundedBezelStyle];
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[quitButton setTitle:@"Quit"];
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[quitButton setKeyEquivalent:@"\r"];
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[quitButton setTarget:NSApp];
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[quitButton setAction:@selector(stopModal)];
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NSView* quitPanel = [[NSView alloc] initWithFrame:NSMakeRect(0.0f, 0.0f, textViewWidth, 32.0f)];
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[quitPanel setAutoresizingMask:NSViewWidthSizable];
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[quitPanel addSubview:quitButton];
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[[m_window contentView] addSubview:quitPanel];
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[m_window orderFront:nil];
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AddText(PalEntry(255, 0, 0), "\nExecution could not continue.\n");
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AddText(PalEntry(255, 255, 170), message);
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AddText("\n");
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ScrollTextToBottom();
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[NSApp runModalForWindow:m_window];
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}
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static const unsigned int THIRTY_FPS = 33; // milliseconds per update
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template <typename Function, unsigned int interval = THIRTY_FPS>
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struct TimedUpdater
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{
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explicit TimedUpdater(const Function& function)
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{
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extern uint64_t I_msTime();
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const unsigned int currentTime = I_msTime();
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if (currentTime - m_previousTime > interval)
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{
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m_previousTime = currentTime;
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function();
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[[NSRunLoop currentRunLoop] limitDateForMode:NSDefaultRunLoopMode];
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}
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}
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static unsigned int m_previousTime;
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};
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template <typename Function, unsigned int interval>
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unsigned int TimedUpdater<Function, interval>::m_previousTime;
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template <typename Function, unsigned int interval = THIRTY_FPS>
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static void UpdateTimed(const Function& function)
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{
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TimedUpdater<Function, interval> dummy(function);
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}
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void FConsoleWindow::AddText(const char* message)
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{
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PalEntry color(223, 223, 223);
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char buffer[1024] = {};
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size_t pos = 0;
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bool reset = false;
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while (*message != '\0')
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{
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if ((TEXTCOLOR_ESCAPE == *message && 0 != pos)
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|| (pos == sizeof buffer - 1)
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|| reset)
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{
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buffer[pos] = '\0';
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pos = 0;
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reset = false;
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AddText(color, buffer);
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}
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if (TEXTCOLOR_ESCAPE == *message)
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{
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const uint8_t* colorID = reinterpret_cast<const uint8_t*>(message) + 1;
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if ('\0' == *colorID)
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{
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break;
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}
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const EColorRange range = V_ParseFontColor(colorID, CR_UNTRANSLATED, CR_YELLOW);
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if (range != CR_UNDEFINED)
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{
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color = V_LogColorFromColorRange(range);
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}
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message += 2;
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}
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else if (0x1d == *message || 0x1f == *message) // Opening and closing bar characters
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{
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buffer[pos++] = '-';
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++message;
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}
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else if (0x1e == *message) // Middle bar character
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{
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buffer[pos++] = '=';
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++message;
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}
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else
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{
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buffer[pos++] = *message++;
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}
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}
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if (0 != pos)
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{
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buffer[pos] = '\0';
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AddText(color, buffer);
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}
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if ([m_window isVisible])
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{
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UpdateTimed([&]()
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{
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[m_textView scrollRangeToVisible:NSMakeRange(m_characterCount, 0)];
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});
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}
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}
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void FConsoleWindow::AddText(const PalEntry& color, const char* const message)
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{
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NSString* const text = [NSString stringWithCString:message
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encoding:NSISOLatin1StringEncoding];
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NSDictionary* const attributes = [NSDictionary dictionaryWithObjectsAndKeys:
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[NSFont systemFontOfSize:14.0f], NSFontAttributeName,
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RGB(color), NSForegroundColorAttributeName,
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nil];
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NSAttributedString* const formattedText =
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[[NSAttributedString alloc] initWithString:text
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attributes:attributes];
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[[m_textView textStorage] appendAttributedString:formattedText];
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m_characterCount += [text length];
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}
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void FConsoleWindow::ScrollTextToBottom()
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{
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[m_textView scrollRangeToVisible:NSMakeRange(m_characterCount, 0)];
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[[NSRunLoop currentRunLoop] limitDateForMode:NSDefaultRunLoopMode];
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}
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void FConsoleWindow::SetTitleText()
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{
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static const CGFloat TITLE_TEXT_HEIGHT = 32.0f;
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NSRect textViewFrame = [m_scrollView frame];
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textViewFrame.size.height -= TITLE_TEXT_HEIGHT;
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[m_scrollView setFrame:textViewFrame];
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const NSRect titleTextRect = NSMakeRect(
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0.0f,
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textViewFrame.origin.y + textViewFrame.size.height,
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textViewFrame.size.width,
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TITLE_TEXT_HEIGHT);
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// Temporary solution for the same foreground and background colors
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// It's used in graphical startup screen, with Hexen style in particular
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// Native OS X backend doesn't implement this yet
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if (GameStartupInfo.FgColor == GameStartupInfo.BkColor)
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{
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GameStartupInfo.FgColor = ~GameStartupInfo.FgColor;
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}
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NSTextField* titleText = [[NSTextField alloc] initWithFrame:titleTextRect];
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[titleText setStringValue:[NSString stringWithCString:GameStartupInfo.Name.GetChars()
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encoding:NSISOLatin1StringEncoding]];
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[titleText setAlignment:NSTextAlignmentCenter];
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[titleText setTextColor:RGB(GameStartupInfo.FgColor)];
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[titleText setBackgroundColor:RGB(GameStartupInfo.BkColor)];
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[titleText setFont:[NSFont fontWithName:@"Trebuchet MS Bold" size:18.0f]];
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[titleText setAutoresizingMask:NSViewWidthSizable | NSViewMinYMargin];
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[titleText setSelectable:NO];
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[titleText setBordered:NO];
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[[m_window contentView] addSubview:titleText];
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}
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void FConsoleWindow::SetProgressBar(const bool visible)
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{
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if ( (!visible && nil == m_progressBar)
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|| (visible && nil != m_progressBar))
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{
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return;
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}
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if (visible)
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{
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ExpandTextView(-PROGRESS_BAR_HEIGHT);
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static const CGFloat PROGRESS_BAR_X = 2.0f;
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const NSRect PROGRESS_BAR_RECT = NSMakeRect(
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PROGRESS_BAR_X, 0.0f,
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[m_window frame].size.width - PROGRESS_BAR_X * 2, 16.0f);
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m_progressBar = [[NSProgressIndicator alloc] initWithFrame:PROGRESS_BAR_RECT];
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[m_progressBar setIndeterminate:NO];
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[m_progressBar setAutoresizingMask:NSViewWidthSizable];
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[[m_window contentView] addSubview:m_progressBar];
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}
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else
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{
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ExpandTextView(PROGRESS_BAR_HEIGHT);
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[m_progressBar removeFromSuperview];
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[m_progressBar release];
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m_progressBar = nil;
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}
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}
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void FConsoleWindow::ExpandTextView(const float height)
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{
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NSRect textFrame = [m_scrollView frame];
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textFrame.origin.y -= height;
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textFrame.size.height += height;
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[m_scrollView setFrame:textFrame];
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}
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void FConsoleWindow::Progress(const int current, const int maximum)
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{
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if (nil == m_progressBar)
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{
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return;
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}
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UpdateTimed([&]()
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{
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[m_progressBar setMaxValue:maximum];
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[m_progressBar setDoubleValue:current];
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});
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}
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void FConsoleWindow::NetInit(const char* const message, const int playerCount)
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{
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if (nil == m_netView)
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{
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SetProgressBar(false);
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ExpandTextView(-NET_VIEW_HEIGHT);
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// Message like 'Waiting for players' or 'Contacting host'
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m_netMessageText = [[NSTextField alloc] initWithFrame:NSMakeRect(12.0f, 64.0f, 400.0f, 16.0f)];
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[m_netMessageText setAutoresizingMask:NSViewWidthSizable];
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[m_netMessageText setDrawsBackground:NO];
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[m_netMessageText setSelectable:NO];
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[m_netMessageText setBordered:NO];
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// Text with connected/total players count
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m_netCountText = [[NSTextField alloc] initWithFrame:NSMakeRect(428.0f, 64.0f, 72.0f, 16.0f)];
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[m_netCountText setAutoresizingMask:NSViewMinXMargin];
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[m_netCountText setAlignment:NSTextAlignmentRight];
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[m_netCountText setDrawsBackground:NO];
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[m_netCountText setSelectable:NO];
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[m_netCountText setBordered:NO];
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// Connection progress
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m_netProgressBar = [[NSProgressIndicator alloc] initWithFrame:NSMakeRect(12.0f, 40.0f, 488.0f, 16.0f)];
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[m_netProgressBar setAutoresizingMask:NSViewWidthSizable];
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[m_netProgressBar setMaxValue:playerCount];
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if (0 == playerCount)
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{
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// Joining game
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[m_netProgressBar setIndeterminate:YES];
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[m_netProgressBar startAnimation:nil];
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}
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else
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{
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// Hosting game
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[m_netProgressBar setIndeterminate:NO];
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}
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// Cancel network game button
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m_netAbortButton = [[NSButton alloc] initWithFrame:NSMakeRect(432.0f, 8.0f, 72.0f, 28.0f)];
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[m_netAbortButton setAutoresizingMask:NSViewMinXMargin];
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[m_netAbortButton setBezelStyle:NSRoundedBezelStyle];
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[m_netAbortButton setTitle:@"Cancel"];
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[m_netAbortButton setKeyEquivalent:@"\r"];
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[m_netAbortButton setTarget:[NSApp delegate]];
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[m_netAbortButton setAction:@selector(sendExitEvent:)];
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// Panel for controls above
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m_netView = [[NSView alloc] initWithFrame:NSMakeRect(0.0f, 0.0f, 512.0f, NET_VIEW_HEIGHT)];
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[m_netView setAutoresizingMask:NSViewWidthSizable];
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[m_netView addSubview:m_netMessageText];
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[m_netView addSubview:m_netCountText];
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[m_netView addSubview:m_netProgressBar];
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[m_netView addSubview:m_netAbortButton];
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NSRect windowRect = [m_window frame];
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windowRect.origin.y -= NET_VIEW_HEIGHT;
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windowRect.size.height += NET_VIEW_HEIGHT;
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[m_window setFrame:windowRect display:YES];
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[[m_window contentView] addSubview:m_netView];
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ScrollTextToBottom();
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}
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[m_netMessageText setStringValue:[NSString stringWithUTF8String:message]];
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m_netCurPos = 0;
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m_netMaxPos = playerCount;
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NetProgress(1); // You always know about yourself
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}
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void FConsoleWindow::NetProgress(const int count)
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{
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if (0 == count)
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{
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++m_netCurPos;
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}
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else
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{
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m_netCurPos = count;
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}
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if (nil == m_netView)
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{
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return;
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}
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if (m_netMaxPos > 1)
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{
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[m_netCountText setStringValue:[NSString stringWithFormat:@"%d / %d", m_netCurPos, m_netMaxPos]];
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[m_netProgressBar setDoubleValue:min(m_netCurPos, m_netMaxPos)];
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}
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}
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void FConsoleWindow::NetDone()
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{
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if (nil != m_netView)
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{
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ExpandTextView(NET_VIEW_HEIGHT);
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[m_netView removeFromSuperview];
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[m_netView release];
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m_netView = nil;
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// Released by m_netView
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m_netMessageText = nil;
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m_netCountText = nil;
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m_netProgressBar = nil;
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m_netAbortButton = nil;
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|
}
|
|
}
|