raze/source
2020-07-27 19:12:49 +02:00
..
blood - call D_ProcessEvents in Blood's main loop. 2020-07-27 19:12:49 +02:00
build Silenced lots of warnings pointed out by XCode. 2020-07-23 17:02:59 +02:00
common - fixed scuba gear display. 2020-07-26 18:35:47 +02:00
core - set MP taunt texts as CVAR defaults to ensure they won't get deleted by user actions. 2020-07-27 18:12:24 +02:00
exhumed - removed all the intermediate variables for the status bar size. 2020-07-25 13:26:56 +02:00
games/duke - call D_ProcessEvents in Blood's main loop. 2020-07-27 19:12:49 +02:00
glbackend - fixed scuba gear display. 2020-07-26 18:35:47 +02:00
libsmackerdec - fixed the cheat handler. 2020-07-25 17:25:21 +02:00
platform - Raze is not GZDoom. Changed to something more generic. (Will do the same update to GZDoom) 2020-06-16 08:01:37 -04:00
sw - removed all the intermediate variables for the status bar size. 2020-07-25 13:26:56 +02:00
thirdparty - removed libdivide for good and the unused C++ wrapper for fix16 along with it. 2020-07-14 20:57:42 +02:00
__autostart.cpp - added the softpoly and Vulkan backend code fron GZDoom. 2020-05-31 10:53:11 +02:00
CMakeLists.txt - adapted the MVE player. 2020-07-23 22:26:07 +02:00
g_pch.h
gitinfo.cpp
zzautozend.cpp - added the softpoly and Vulkan backend code fron GZDoom. 2020-05-31 10:53:11 +02:00