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https://github.com/DrBeef/Raze.git
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99 lines
2.3 KiB
C++
99 lines
2.3 KiB
C++
#pragma once
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// Directory searching routines
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#include <stdint.h>
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#include "zstring.h"
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enum
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{
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ZPATH_MAX = 260
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};
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#ifndef _WIN32
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#include <dirent.h>
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struct findstate_t
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{
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private:
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FString path;
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struct dirent **namelist;
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int current;
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int count;
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friend void *I_FindFirst(const char *filespec, findstate_t *fileinfo);
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friend int I_FindNext(void *handle, findstate_t *fileinfo);
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friend const char *I_FindName(findstate_t *fileinfo);
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friend int I_FindAttr(findstate_t *fileinfo);
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friend int I_FindClose(void *handle);
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};
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int I_FindAttr (findstate_t *fileinfo);
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inline const char *I_FindName(findstate_t *fileinfo)
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{
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return (fileinfo->namelist[fileinfo->current]->d_name);
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}
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#define FA_RDONLY 1
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#define FA_HIDDEN 2
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#define FA_SYSTEM 4
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#define FA_DIREC 8
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#define FA_ARCH 16
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#else
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// Mirror WIN32_FIND_DATAW in <winbase.h>
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struct findstate_t
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{
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private:
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struct FileTime
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{
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uint32_t lo, hi;
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};
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struct WinData
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{
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uint32_t Attribs;
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FileTime Times[3];
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uint32_t Size[2];
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uint32_t Reserved[2];
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wchar_t Name[ZPATH_MAX];
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wchar_t AltName[14];
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};
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WinData FindData;
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FString UTF8Name;
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friend void *I_FindFirst(const char *filespec, findstate_t *fileinfo);
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friend int I_FindNext(void *handle, findstate_t *fileinfo);
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friend const char *I_FindName(findstate_t *fileinfo);
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friend int I_FindAttr(findstate_t *fileinfo);
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};
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const char *I_FindName(findstate_t *fileinfo);
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inline int I_FindAttr(findstate_t *fileinfo)
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{
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return fileinfo->FindData.Attribs;
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}
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#define FA_RDONLY 0x00000001
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#define FA_HIDDEN 0x00000002
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#define FA_SYSTEM 0x00000004
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#define FA_DIREC 0x00000010
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#define FA_ARCH 0x00000020
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#endif
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void *I_FindFirst (const char *filespec, findstate_t *fileinfo);
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int I_FindNext (void *handle, findstate_t *fileinfo);
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int I_FindClose (void *handle);
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class FConfigFile;
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bool D_AddFile(TArray<FString>& wadfiles, const char* file, bool check, int position, FConfigFile* config);
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void D_AddWildFile(TArray<FString>& wadfiles, const char* value, const char *extension, FConfigFile* config);
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void D_AddConfigFiles(TArray<FString>& wadfiles, const char* section, const char* extension, FConfigFile* config);
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void D_AddDirectory(TArray<FString>& wadfiles, const char* dir, const char *filespec, FConfigFile* config);
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const char* BaseFileSearch(const char* file, const char* ext, bool lookfirstinprogdir, FConfigFile* config);
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