raze/source
2021-10-24 19:12:06 +02:00
..
build - fixed black rendered sectors in Exhumed/Polymost. 2021-10-16 15:36:34 +02:00
common Re-enable depth clamping 2021-10-24 12:06:54 +02:00
core - properly macro-fy parsed strings from Blood's INI. 2021-10-19 21:49:03 +02:00
games - use the actor variant of BuildAnim wherever trivially doable. 2021-10-24 19:12:06 +02:00
glbackend - fixed black rendered sectors in Exhumed/Polymost. 2021-10-16 15:36:34 +02:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - macOS backend update, plus moving base64.cpp around. 2020-09-27 16:12:50 +02:00
CMakeLists.txt - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
g_pch.h - cleaned up the remaining dependencies on windows.h 2020-02-03 21:30:57 +01:00
gitinfo.cpp