raze/source/games
Christoph Oelckers a4ff7e5bd4 - SW: added some null checks to the SO interpolation code.
It looks like this was able to access deleted sprites - by only checking for the index this never registered as a problem, but with pointers it does.
2021-12-26 23:10:07 +01:00
..
blood - Blood: Clear writing to an object of type ‘class TObjPtr<Blood::DBloodActor*>’ with ‘private’ member ‘TObjPtr<Blood::DBloodActor*>::<anonymous>’ warning under GCC. 2021-12-26 23:10:06 +01:00
duke - Duke: DDukeActor::setActiveCrane must also clear ownerActor. 2021-12-26 23:10:05 +01:00
exhumed - Exhumed: Fix two signed/unsigned comparison warnings in PlayFX2(). 2021-12-26 23:10:06 +01:00
sw - SW: added some null checks to the SO interpolation code. 2021-12-26 23:10:07 +01:00