raze/source
Christoph Oelckers a4ff7e5bd4 - SW: added some null checks to the SO interpolation code.
It looks like this was able to access deleted sprites - by only checking for the index this never registered as a problem, but with pointers it does.
2021-12-26 23:10:07 +01:00
..
build - fixed OOB access in pushmove. 2021-12-26 23:10:06 +01:00
common - Tidy some specified bound equals destination size warnings from GCC. 2021-12-26 23:10:05 +01:00
core - Tidy some specified bound equals destination size warnings from GCC. 2021-12-26 23:10:05 +01:00
games - SW: added some null checks to the SO interpolation code. 2021-12-26 23:10:07 +01:00
glbackend Revert "- disabled palette emulation for the GLES backend." 2021-12-11 13:23:39 +01:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - added all #includes needed to compile on Windows without using precompiled headers. 2021-12-14 12:24:09 +01:00
CMakeLists.txt - actor lists refactored. 2021-12-26 23:09:54 +01:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-14 12:27:41 +01:00
gitinfo.cpp