mirror of
https://github.com/DrBeef/Raze.git
synced 2024-11-15 17:01:51 +00:00
68a3a60d0b
- fixed a crash in the 2D drawer when two consecutively allocated vertex buffers had the same address. Strangely this only occured with Exhumed but not the other games - fixed Exhumed crashing with sound disabled. |
||
---|---|---|
.. | ||
buffers.h | ||
gl_buffers.cpp | ||
gl_buffers.h | ||
gl_hwtexture.cpp | ||
gl_hwtexture.h | ||
gl_palmanager.cpp | ||
gl_renderstate.h | ||
gl_samplers.cpp | ||
gl_samplers.h | ||
gl_shader.cpp | ||
gl_shader.h | ||
gl_texture.cpp | ||
gl_uniform.h | ||
glbackend.cpp | ||
glbackend.h | ||
hw_draw2d.cpp |