raze/source
Christoph Oelckers a223535f86 - header cleanup in gl_interface.cpp
# Conflicts:
#	source/common/rendering/gl_load/gl_interface.cpp
2020-05-24 22:38:22 +02:00
..
blood - properly implement texture offsets 2020-05-24 13:26:45 +02:00
build - fixed compilation 2020-05-24 22:37:50 +02:00
common - header cleanup in gl_interface.cpp 2020-05-24 22:38:22 +02:00
core - fixed compilation 2020-05-24 22:37:50 +02:00
duke3d - properly implement texture offsets 2020-05-24 13:26:45 +02:00
exhumed - properly implement texture offsets 2020-05-24 13:26:45 +02:00
glbackend - transitioned FTexture. 2020-05-24 19:12:22 +02:00
libsmackerdec - manual update of some missed content. 2020-05-22 18:28:03 +02:00
platform - transitioned FTexture. 2020-05-24 19:12:22 +02:00
rr - properly implement texture offsets 2020-05-24 13:26:45 +02:00
sw - properly implement texture offsets 2020-05-24 13:26:45 +02:00
thirdparty - code cleanup / removal of imgui. 2020-04-12 08:30:39 +02:00
__autostart.cpp - Linux compile fixes. 2020-05-24 16:47:00 +02:00
CMakeLists.txt - v_text updated and moved to 'common'. 2020-05-24 22:32:05 +02:00
g_pch.h - cleaned up the remaining dependencies on windows.h 2020-02-03 21:30:57 +01:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00
zzautozend.cpp - Linux compile fixes. 2020-05-24 16:47:00 +02:00