raze/polymer
helixhorned 9c16dc7873 sdlayer.c: also SDL_WarpMouse() in debugging builds. This has at least three
effects:
1) Mouse turning works with SDL 1.3
2) The mouse pointer can't leave the window area with the console up, so that
   focus always stays with the application
3) Menu selection using the mouse doesn't work. Not dramatic IMO.

git-svn-id: https://svn.eduke32.com/eduke32@2011 1a8010ca-5511-0410-912e-c29ae57300e0
2011-09-06 17:46:50 +00:00
..
eduke32 sdlayer.c: also SDL_WarpMouse() in debugging builds. This has at least three 2011-09-06 17:46:50 +00:00
synthesis.sh synthesis: require /bin/bash 2011-09-01 20:11:22 +00:00