Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2016-01-27 07:16:40 +00:00
polymer Fix issue with the info message for toggling floor texture expansion bit in Mapster32 only reading the value from the sector's ceiling instead of what you were actually pointing at. 2016-01-27 07:16:40 +00:00
.gitignore Improvements to the MSVC project. 2015-08-15 21:27:43 +00:00