raze/source/games/sw
Mitchell Richters 9b73f46aff - SW: Don't reset player pitch upon death.
* This _somewhat_ addresses #770 by hiding the effects of it.
* Since we re-init `Player::Angles` when a new actor is spawned, this all resets anyway.
2022-12-11 19:46:27 +01:00
..
src - SW: Don't reset player pitch upon death. 2022-12-11 19:46:27 +01:00
all.cpp - removed the Polymost renderer. 2022-08-03 15:50:27 +02:00