mirror of
https://github.com/DrBeef/Raze.git
synced 2024-11-15 08:52:00 +00:00
afdfcba9c3
* We now also interpolate the player's sprite angle in the automap code so that `cl_syncinput 1` is smooth, just like
|
||
---|---|---|
.. | ||
src | ||
all.cpp |