raze/source
Christoph Oelckers 94aa556953 - some work on a generic cache manager.
For main resource data this is probably unnecessary - most resources are never cached with the exception of sounds and textures, which are loaded permanently anyway.
But for hardware textures this is different. Due to the poor precaching it is impossible to selectively evict hardware textures that are not needed any longer, so for this an MRU cache is really needed so that they do not accumulate and congest the video RAM in the process.
2019-11-03 10:00:19 +01:00
..
audiolib Add sound and music code for Ken-Build 2019-10-30 18:10:54 +01:00
blood - no need to have 2 CRC32 implementations. 2019-11-02 22:10:53 +01:00
build - replaced all uses of xxhash with SuperFastHash. 2019-11-02 22:52:13 +01:00
common - some work on a generic cache manager. 2019-11-03 10:00:19 +01:00
duke3d - replaced all uses of xxhash with SuperFastHash. 2019-11-02 22:52:13 +01:00
glad - use full GL 4.6 API. 2019-09-16 17:52:14 +02:00
glbackend - game starts again. 2019-10-26 13:16:32 +02:00
libsmackerdec - make things compile again. 2019-10-24 20:28:46 +02:00
libxmp-lite - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
mact - fixed keybind setup. 2019-11-02 20:13:00 +01:00
platform - tweaking of the game selection display. 2019-11-02 21:43:17 +01:00
rr - replaced all uses of xxhash with SuperFastHash. 2019-11-02 22:52:13 +01:00
sw - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00
thirdparty - replaced all uses of xxhash with SuperFastHash. 2019-11-02 22:52:13 +01:00
zmusic - added GZDoom's resource management classes. 2019-10-28 23:46:15 +01:00
CMakeLists.txt - replaced all uses of xxhash with SuperFastHash. 2019-11-02 22:52:13 +01:00
g_pch.h - project rework to shorten compile times. 2019-10-16 23:09:02 +02:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00
sdlappicon.cpp - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00