raze/source/build/include
Christoph Oelckers 94a37dfcdc - extended walltype to directly manage Blood's XWALL.
Unfortunately this had to be done in the base class so that we can still maintain the walls in a global array.
The tradeoffs of better abstractions would be far too costly here than the added 16 bytes to the wall struct.
2021-12-25 21:28:47 +01:00
..
build.h - templated updatesectorneighborz to eliminate redundancy with updatesectorneighbor 2021-12-25 21:28:36 +01:00
buildtypes.h - extended walltype to directly manage Blood's XWALL. 2021-12-25 21:28:47 +01:00
clip.h - use sectnum and wallnum to get an index from pointers instead of subtracting the array base. 2021-11-29 00:56:26 +01:00
mdsprite.h - replaced vec3f_t with FVector3. 2021-12-14 09:58:01 +01:00
polymost.h - removed magic flags added to sector indices in Polymost. 2021-11-11 21:28:53 +01:00
prlights.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00