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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
948b4f82fc
This is mostly for debugging, since currently, Mapster32 restores sprites not in the same order as the original sprite index order. Also, expose this option from map2text.lua and mapdiff.sh. git-svn-id: https://svn.eduke32.com/eduke32@2968 1a8010ca-5511-0410-912e-c29ae57300e0 |
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polymer | ||
polymer-perf | ||
.gitignore |