raze/source/blood/src/callback.h
Grind Core b6ad64ee54 Refactor: xsector, xwall and xsprite structs
- Added QAV scene player (playing user animation instead of weapon)
- Added trigger event intiator for sprites (WIP and experimental)

# Conflicts:
#	source/blood/src/actor.h
#	source/blood/src/player.h
2019-10-26 10:35:13 +02:00

59 lines
1.8 KiB
C

//-------------------------------------------------------------------------
/*
Copyright (C) 2010-2019 EDuke32 developers and contributors
Copyright (C) 2019 Nuke.YKT
This file is part of NBlood.
NBlood is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#pragma once
BEGIN_BLD_NS
void sleeveStopBouncing(spritetype* pSprite);
enum CALLBACK_ID {
kCallbackNone = -1,
kCallbackFXFlameLick = 0,
kCallbackRemove = 1,
kCallbackFXFlareBurst = 2,
kCallbackFXFlareSpark = 3,
kCallbackFXFlareSparkLite = 4,
kCallbackFXZombieSpurt = 5,
kCallbackFXBloodSpurt = 6,
kCallbackFXArcSpark = 7,
kCallbackFXDynPuff = 8,
kCallbackRespawn = 9,
kCallbackPlayerBubble = 10,
kCallbackEnemeyBubble = 11,
kCallbackCounterCheck = 12,
kCallbackFinishHim = 13,
kCallbackFXBloodBits = 14,
kCallbackFXTeslaAlt = 15,
kCallbackFXBouncingSleeve = 16,
kCallbackReturnFlag = 17,
kCallbackFXPodBloodSpray = 18,
kCallbackFXPodBloodSplat = 19,
kCallbackLeechStateTimer = 20,
kCallbackDropVoodoo = 21, // unused
kCallbackMissileBurst = 22, // by NoOne
kCallbackMissileSpriteBlock = 23, // by NoOne
kCallbackMax,
};
extern void (*gCallback[kCallbackMax])(int);
END_BLD_NS