raze/source/blood
Christoph Oelckers 8bfc6d98d4 - Blood: cleanup and simplification of SEQ code.
* removed all the large instance arrays. None of this is really necessary, all we need is a single dynamic array with only the active sequences that can expand as needed.
* added JSON serialization. With the above change this part now becomes trivial.
* renamed all 'atxx' variables in this code.
2020-11-21 18:12:51 +01:00
..
src - Blood: cleanup and simplification of SEQ code. 2020-11-21 18:12:51 +01:00
CMakeLists.txt - made palette loader part of the game interface. 2020-11-21 12:54:09 +01:00