raze/source/games
Mitchell Richters 8bcbc1b892 - Null the roll angle used for weapon drawing when looking left/right and with Blood's delirium for now.
* Intended to make the look left/right keys better, but doesn't work properly for weapons made up of layered parts of varying sizes.
* Fixes #879.
2023-03-16 16:34:31 +11:00
..
blood - Null the roll angle used for weapon drawing when looking left/right and with Blood's delirium for now. 2023-03-16 16:34:31 +11:00
duke - Clean up other PlayerAngles interfaces for consistency. 2023-03-14 21:45:38 +11:00
exhumed - Exhumed: Ensure Player::items[] is signed. 2023-03-16 13:05:22 +11:00
sw Revert "- SW: Tune shadow drawing code so that it by default uses the sector's interpolated floorz when possible." 2023-03-16 11:23:05 +11:00