Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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terminx 882877054b DEBUGANYWAY -> FORCEDEBUG in Common.mak
git-svn-id: https://svn.eduke32.com/eduke32@6548 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-10 03:24:29 +00:00
jit The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
package The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
platform Switch MSVC Makefile to target the VS2015.3 toolchain instead of the VS2017 toolchain, to work around a compiler bug 2017-12-09 02:56:22 +00:00
source Untabify engine.cpp 2017-12-09 02:56:31 +00:00
.gitignore Add perl.exe.stackdump to .gitignore. 2017-06-09 06:38:33 +00:00
_clang-format The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
Android.mk Replace sound_func function pointer parameter and associate functions for hardcoded ANMs with equivalent animsounds arrays. 2017-06-25 11:24:34 +00:00
Common.mak DEBUGANYWAY -> FORCEDEBUG in Common.mak 2017-12-10 03:24:29 +00:00
GNUmakefile Add support for MTM modules. 2017-10-15 23:09:59 +00:00