mirror of
https://github.com/DrBeef/Raze.git
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e146e73345
- removed the remaining parts of the game Defs parser because we do not want anything EDuke in here.
235 lines
5.5 KiB
C++
235 lines
5.5 KiB
C++
#ifndef __SC_MAN_H__
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#define __SC_MAN_H__
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#include "zstring.h"
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#include "tarray.h"
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#include "name.h"
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#include "basics.h"
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struct VersionInfo
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{
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uint16_t major;
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uint16_t minor;
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uint32_t revision;
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bool operator <=(const VersionInfo& o) const
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{
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return o.major > this->major || (o.major == this->major && o.minor > this->minor) || (o.major == this->major && o.minor == this->minor && o.revision >= this->revision);
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}
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bool operator >=(const VersionInfo& o) const
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{
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return o.major < this->major || (o.major == this->major && o.minor < this->minor) || (o.major == this->major && o.minor == this->minor && o.revision <= this->revision);
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}
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bool operator > (const VersionInfo& o) const
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{
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return o.major < this->major || (o.major == this->major && o.minor < this->minor) || (o.major == this->major && o.minor == this->minor && o.revision < this->revision);
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}
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bool operator < (const VersionInfo& o) const
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{
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return o.major > this->major || (o.major == this->major && o.minor > this->minor) || (o.major == this->major && o.minor == this->minor && o.revision > this->revision);
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}
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void operator=(const char* string);
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};
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// Cannot be a constructor because Lemon would puke on it.
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inline VersionInfo MakeVersion(unsigned int ma, unsigned int mi, unsigned int re = 0)
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{
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return{ (uint16_t)ma, (uint16_t)mi, (uint32_t)re };
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}
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class FScanner
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{
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public:
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struct SavedPos
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{
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const char *SavedScriptPtr;
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int SavedScriptLine;
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};
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// Methods ------------------------------------------------------
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FScanner();
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FScanner(const FScanner &other);
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FScanner(int lumpnum);
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~FScanner();
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FScanner &operator=(const FScanner &other);
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void Open(const char *lumpname);
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bool OpenFile(const char *filename);
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void OpenMem(const char *name, const char *buffer, int size);
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void OpenMem(const char *name, const TArray<uint8_t> &buffer)
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{
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OpenMem(name, (const char*)buffer.Data(), buffer.Size());
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}
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void OpenString(const char *name, FString buffer);
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void OpenLumpNum(int lump);
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void Close();
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void SetParseVersion(VersionInfo ver)
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{
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ParseVersion = ver;
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}
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void SetCMode(bool cmode);
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void SetEscape(bool esc);
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void SetStateMode(bool stately);
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void DisableStateOptions();
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const SavedPos SavePos();
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void RestorePos(const SavedPos &pos);
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static FString TokenName(int token, const char *string=NULL);
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bool GetString();
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void MustGetString();
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void MustGetStringName(const char *name);
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bool CheckString(const char *name);
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bool GetToken();
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void MustGetAnyToken();
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void TokenMustBe(int token);
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void MustGetToken(int token);
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bool CheckToken(int token);
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bool CheckTokenId(ENamedName id);
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bool GetNumber();
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void MustGetNumber();
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bool CheckNumber();
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bool GetFloat();
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void MustGetFloat();
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bool CheckFloat();
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double *LookupConstant(FName name)
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{
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return constants.CheckKey(name);
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}
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// Token based variant
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bool CheckValue(bool allowfloat);
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void MustGetValue(bool allowfloat);
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bool CheckBoolToken();
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void MustGetBoolToken();
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void UnGet();
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bool Compare(const char *text);
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int MatchString(const char * const *strings, size_t stride = sizeof(char*));
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int MustMatchString(const char * const *strings, size_t stride = sizeof(char*));
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int GetMessageLine();
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void ScriptError(const char *message, ...) GCCPRINTF(2,3);
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void ScriptMessage(const char *message, ...) GCCPRINTF(2,3);
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bool isText();
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// Members ------------------------------------------------------
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char *String;
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int StringLen;
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int TokenType;
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int Number;
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int64_t BigNumber;
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double Float;
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int Line;
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bool End;
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bool Crossed;
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int LumpNum;
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FString ScriptName;
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protected:
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void PrepareScript();
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void CheckOpen();
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bool ScanString(bool tokens);
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// Strings longer than this minus one will be dynamically allocated.
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static const int MAX_STRING_SIZE = 128;
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TMap<FName, double> constants;
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bool ScriptOpen;
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FString ScriptBuffer;
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const char *ScriptPtr;
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const char *ScriptEndPtr;
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char StringBuffer[MAX_STRING_SIZE];
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FString BigStringBuffer;
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bool AlreadyGot;
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int AlreadyGotLine;
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bool LastGotToken;
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const char *LastGotPtr;
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int LastGotLine;
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bool CMode;
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uint8_t StateMode;
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bool StateOptions;
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bool Escape;
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VersionInfo ParseVersion = { 0, 0, 0 }; // no ZScript extensions by default
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bool ScanValue(bool allowfloat);
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};
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enum
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{
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TK_SequenceStart = 256,
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#define xx(sym,str) sym,
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#include "sc_man_tokens.h"
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TK_LastToken
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};
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//==========================================================================
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//
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//
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//
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//==========================================================================
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enum
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{
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MSG_WARNING,
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MSG_FATAL,
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MSG_ERROR,
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MSG_OPTERROR,
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MSG_DEBUGERROR,
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MSG_DEBUGWARN,
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MSG_DEBUGMSG,
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MSG_LOG,
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MSG_DEBUGLOG,
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MSG_MESSAGE
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};
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//==========================================================================
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//
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// a class that remembers a parser position
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//
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//==========================================================================
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struct FScriptPosition
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{
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static int WarnCounter;
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static int ErrorCounter;
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static bool StrictErrors;
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static int Developer;
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static bool errorout;
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FName FileName;
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int ScriptLine;
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FScriptPosition()
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{
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FileName = NAME_None;
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ScriptLine=0;
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}
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FScriptPosition(const FScriptPosition &other) = default;
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FScriptPosition(FString fname, int line);
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FScriptPosition(FScanner &sc);
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FScriptPosition &operator=(const FScriptPosition &other) = default;
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FScriptPosition &operator=(FScanner &sc);
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void Message(int severity, const char *message,...) const GCCPRINTF(3,4);
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static void ResetErrorCounter()
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{
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WarnCounter = 0;
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ErrorCounter = 0;
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}
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};
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int ParseHex(const char* hex, FScriptPosition* sc);
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#endif //__SC_MAN_H__
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