raze/source/games
Christoph Oelckers 86166f5e67 Revert "- xs_Float.h: Make all inlines return an unsigned value, and change previous unsigned inlines to signed."
Revert "- `xs_Float.h`: Add `getint()` getter to `_xs_doubleints` struct."
Revert "- SW: When adjusting horizon in `DoPlayerDeathHoriz()`, just use integer horizon values and not Q16.16."
Revert "- Duke (RR): Clean up some unnecessary `FixedToFloat()` usage with the `fixedhoriz` `asbuildf()` method."
Revert "- `binaryangle.h`: Use `constexpr` on inline functions where it was previously not possible to do so."
Revert "- `m_fixed.h`: Use `constexpr` on inline functions where it was previously not possible to do so."
Revert "- `xs_Float.h`: Convert header to `constexpr`."

This does nor work as it violates the constexpr rules for unions. The code will error out on compilation for accessing an inactive member of a union.
2021-11-01 20:25:38 +01:00
..
blood - patch up Blood's GetZRange to compile with getzrange_old being gone. 2021-10-30 17:30:03 +02:00
duke Revert "- xs_Float.h: Make all inlines return an unsigned value, and change previous unsigned inlines to signed." 2021-11-01 20:25:38 +01:00
exhumed - Exhumed: Replace use of getzrange_old() inline wrapper with getzrange(). 2021-10-30 17:30:02 +02:00
sw Revert "- xs_Float.h: Make all inlines return an unsigned value, and change previous unsigned inlines to signed." 2021-11-01 20:25:38 +01:00