raze/source/common
Christoph Oelckers 3bc34ec773 - fix last commit.
One change got lost by the update.
2022-11-14 23:50:30 +01:00
..
2d - Backend update from GZDoom 2022-11-06 11:46:26 +01:00
audio - fixed: when deactivating the app, pausing the sound system should not depend on the game's internal pause state. 2022-11-11 18:40:36 +01:00
console - Backend update from GZDoom 2022-11-06 11:46:26 +01:00
cutscenes - movieplayer update from GZDoom. 2022-10-14 20:20:06 +02:00
engine - Backend update from GZDoom. 2022-11-14 19:46:25 +01:00
filesystem - remove vel clear wrappers 2022-10-15 10:15:21 +02:00
fonts - Backend update from GZDoom 2022-10-20 22:24:25 +02:00
menu - Backend update from GZDoom 2022-11-12 10:45:39 +01:00
models - Backend update from GZDoom 2022-11-06 11:46:26 +01:00
objects - Backend update from GZDoom 2022-11-12 10:45:39 +01:00
platform - Allow proper setting of progdir for SDL targets. 2022-11-12 11:26:05 +11:00
rendering - Backend update from GZDoom. 2022-11-14 19:46:25 +01:00
scripting - fix last commit. 2022-11-14 23:50:30 +01:00
startscreen - backend update from GZDoom. 2022-10-02 20:33:18 +02:00
statusbar type safe CVAR declaration. 2022-10-22 09:25:27 +02:00
textures - Backend update from GZDoom. 2022-10-25 07:03:25 +02:00
thirdparty - got new CVar system from GZDoom. 2022-10-22 00:12:17 +02:00
utility - Backend update from GZDoom 2022-11-12 10:45:39 +01:00