Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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hendricks266 81031df924 Improvements to wiibuild.sh. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@6431 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-14 03:43:30 +00:00
jit The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
package The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
platform Improvements to wiibuild.sh. DONT_BUILD. 2017-08-14 03:43:30 +00:00
source CON: Call I_ClearAllInput before Anim_Play when executing startcutscene. 2017-08-06 13:45:05 +00:00
.gitignore Add perl.exe.stackdump to .gitignore. 2017-06-09 06:38:33 +00:00
_clang-format The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
Android.mk Replace sound_func function pointer parameter and associate functions for hardcoded ANMs with equivalent animsounds arrays. 2017-06-25 11:24:34 +00:00
Common.mak Try the previous commit in a different way so that make CC=gcc CXX=g++ COBJC="clang -x -objective-x" COBJCXX="clang++ -x objective-c++" does not require the non-obvious CLANG=0. DONT_BUILD. 2017-08-12 02:33:27 +00:00
GNUmakefile Makefile: Fix building the tools on Mac. 2017-08-06 13:44:57 +00:00