raze/polymer
2015-03-28 09:48:51 +00:00
..
eduke32 CON: Add projectile workslike flag PROJECTILE_NOSETOWNERSHADE = 0x00200000 = 2097152 that prevents actors from inheriting a projectile's shade when shooting it. 2015-03-28 09:48:51 +00:00
synthesis.sh synthesis.sh: CPLUSPLUS=0 for the 32-bit Lunatic build, too. 2015-02-22 19:35:01 +00:00