raze/polymer
helixhorned 8029aceaa4 CON: add sprite pseudo-member 'isvalid', getting 1 if the sprite is valid.
And 0 otherwise. Before accessing a sprite that is not not known to be
definitely valid (e.g. a loop over all sprites from 0 to MAXSPRITES-1),
one should check for validity before accessing it in any other fashion.

git-svn-id: https://svn.eduke32.com/eduke32@4146 1a8010ca-5511-0410-912e-c29ae57300e0
2013-11-11 16:48:17 +00:00
..
eduke32 CON: add sprite pseudo-member 'isvalid', getting 1 if the sprite is valid. 2013-11-11 16:48:17 +00:00
synthesis.sh Everybody makes mistakes. 2013-11-04 04:32:28 +00:00